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AND DOMINIK LERCH(E) FOR FAIR TESTING AN - WELCOME TO "DIGITAL TANGRAM" - WE HOPE YOU'LL HAVE MUCH FUN. PLAYING THIS ALL DAY AND NIGHT - "WILL IT IMPROVE MY BRAIN?" YES, ALRIGHT! LET'S START THIS GAME NOW - WE HOPE YOU KNOW HOW. FACE TO FAITH - HIT SPACE! NO RANKS BUT THANX IN LOGICAL ORDER - NOTHIN' MOVES WITHOUT ORDER...... CHRISTIAN HENSEN AND DOMINIK LERCH(E) FOR FAIR TESTING AND TJ ROBERTS FOR HOPE. FURTHERMORE A HELLO TO UWE FOR THE INTERRUPT-DRIVE-PROGRAMMING. - - A(C)1989 SOS MUSIC PLAYER: E.DETERMANN,MUSIC BY M.SIEBOLD - ,CCFAAAABCDFHLPX - [ - [ - [ DIGITAL TANGRAM - [ - [ - [ - [ - [ - [ PLEASE ENTER YOUR NAME: - [ - [ ********** - [ [ ENTER SKILL-LEVEL. PRESS B FOR BEGINNER - A FOR AVERAGE - - M FOR MASTER - - - - (C) 1990 BY DOUBLE DENSITY --- - I/O ERROR! PLEASE CHECK DISK AND TRY AGAIN. <ENTER> -
ABCDEFDGHIDJKLDDMNOPQRJST UVWXYZ[/V]^_!"#$%&'(%)*+,- ./012345/6789:;<=>? - DIGITECH AND THE WARRIORS PROUDLY PRESENTS: DIGITAL TANGRAM +2 , AS IT IS (ONLY SOME TRAINER), ALSO IF - DIGITECH AND THE WARRIORS PROUDLY PRESENTS: DIGITAL TANGRAM +2 - THIS NICE GAME WAS CRACKED, FIXED AND +2 TRAINED BY SP OF DIGITECH AND WARRIORS. THE ORIGINAL WAS LIGHTLY DAMAGED, THAT'S OK NOW. I COULD HAVE LEVELPACKED IT, BUT THEN THE IRQ-LOADER WOULD HAVE FUCKED UP. I DECIDED TO LEAVE THE GAME, AS IT IS (ONLY SOME TRAINER), ALSO IF IT IS A BIT LONG. USE THE KEYS H, V AND SHIFT+SPACE IN THE GAME, AS WELL AS A JOYSTICK! SEE YA IN ANOTHER GROUP. KICK IT. BYE! - 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - ABCDEFDGHIDJKLDDMNOPQRJST UVWXYZ[/V]^_!"#$%&'(%)*+,- ./012345/6789:;<=>? - - - - - - - - GET OFF YOUR FUCKIN' FACE OF DIS - (C)BY UWE FOR HAJO! - (C)1990 BY HAJO NOLTE! - K DIGITAL TANGRAM - G THIS IS SOMETHING FOR YOUR BRAIN. YOU WILL HAVE TO SPEND A LOT OF TIME TO BECOME THE 'MASTER OF TANGRAM'. IT'S WORTH THINKING...AND YOUR INNER VOICE WILL SAY: 'YOU SHALL NOT GIVE UP !!! - G DON'T GIVE IN - TRY TO FIGHT THE TIREDNESS !' - (C) 1990 BY SONS OF SOUND. MUSIC FILE BY E.DETERMANN. MUSIC BY M.SIEBOLD, STRESEMANNSTR.21, 3200 HILDESHEIM, WEST-GERMANY, 05121/37150 - R THE SONS OF SOUND MUSIC COMPANY. - (C)1990 BY THE SONS OF SOUND MUSIC COMPANY. MUSIC FILE:E.DETERMANN, MUSIC:M.SIEBOLD - CRACKED AND TRAINED BY SP/DIGITECH - E WANNA SEE THE ENDSCREEN NOW (Y/N)? - G WANNA HAVE UNLIMITED TIME (Y/N)? - G DIGITECH AND THE WARRIORS - ; PROUDLY PRESENTS: - > DIGITAL TANGRAM +2 - G THIS NICE GAME WAS CRACKED, FIXED AND +2 TRAINED BY SP OF DIGITECH AND WARRIORS. THE ORIGINAL WAS LIGHTLY DAMAGED, THAT'S OK NOW. I COULD HAVE LEVELPACKED IT, BUT THEN THE IRQ-LOADER WOULD HAVE FUCKED UP. I DECIDED TO LEAVE THE GAME, AS IT IS (ONLY SOME TRAINER), ALSO IF IT IS A BIT LONG. - D USE THE KEYS H, V AND SHIFT+SPACE IN THE GAME, AS WELL AS A JOYSTICK! - Q SEE YA IN ANOTHER GROUP. - 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 62/-*(%" ^[YWUSQOMKJHGFEDCBB - GABBCDEFGHJKMOPRTWY[] "%'*,/247:=? - GABBCDEFGHJKMOPRTWY[] "%'*,/247:=? - GET OFF YOUR FUCKIN' FACE OF DIS - (C)BY UWE FOR HAJO! - (C)1990 BY HAJO NOLTE! - K DIGITAL TANGRAM - G THIS IS SOMETHING FOR YOUR BRAIN. YOU WILL HAVE TO SPEND A LOT OF TIME TO BECOME THE 'MASTER OF TANGRAM'. IT'S WORTH THINKING...AND YOUR INNER VOICE WILL SAY: 'YOU SHALL NOT GIVE UP !!! - G DON'T GIVE IN - TRY TO FIGHT THE TIREDNESS !' - (C) 1990 BY SONS OF SOUND. MUSIC FILE BY E.DETERMANN. MUSIC BY M.SIEBOLD, STRESEMANNSTR.21, 3200 HILDESHEIM, WEST-GERMANY, 05121/37150 - R THE SONS OF SOUND MUSIC COMPANY. - (C)1990 BY THE SONS OF SOUND MUSIC COMPANY. MUSIC FILE:E.DETERMANN, MUSIC:M.SIEBOLD - CRACKED AND TRAINED BY SP/DIGITECH - E WANNA SEE THE ENDSCREEN NOW (Y/N)? -
KEYS YOU NEED IN THE GAME : H = TURN UP/DOWN V = TURN LEFT/RIGHT SHIFT+SPACE = WHEN THE PICTURE IS FINISHED. SP/DT+TW - "QQQ -
S - - U - - KLHIJMNZFG - 2 SIMCITY IS A LITTLE BIT OLD. BUT I GOT IT NOW AND WE HAD NEVER SEEN IT !? AND WE THINK THIS GAME IS REALLY NICE TO PLAYING IT. AFTER LOADING YOU THINK THE FLOPPY IS BUGGING BUT IT IS RIGHT THE SCREEN WILL GOING TO BE BLACK AND AFTER 30 SECONDS THE GAME STARTS CORRECTLY AND YOU CAN BUILD UP YOUR CITY . CIAO THE WARRIORS AND DIGITECH '90 OUR ENGLISH IS SOOOOO BAD ! SOME GREETS TO - 3 POWERZONE MEGA POWER DESIGN ROLE LOOK SECURITY EXZELLENCE LUNATIX TRANS-X WARRIORS OF TIME WANDERER GROUP AND SPICE (ON AMIGA) THE NEWS PLAYBOY STYLE TUT GLOOM RUTH AND THANXS TO JOGI FOR THE ORIGINAL SIMCITY TWO+DT - S - - - KLHIJMNZFG - MAXIS SOFTWARECOPYRIGHT 1989BY WILL WRIGHTPRESENTS - DON'T RESET YOUR C 64'ER WHEN THE FLOPPY LIGHT FLASH'S AFTER THIS YOU MUST WAIT CA 25 SEC. AND THE GAME STARTS ! -
1 THIS VERSION GET'S A BIT LONG, BUT 2 THE SLEDGEHAMMER 2 FUCKED THE PRG 3 UP AND SO I HAD TO USE ANOTHER ONE. 4 FINALLY THE CRUEL-CRUNCHER CRASHED, 5 SO I USED THE FAST VERSION. READY. - -
ABCDEFDGHIDJKLDDMNOPQRJST UVWXYZ[/V]^_!"#$%&'(%)*+,- ./012345/6789:;<=>? - DIGITECH AND THE WARRIORS PROUDLY PRESENTS: VYRUS +1 TRAINER, BUT THERE ISN'T MORE TO TRAIN A - DIGITECH AND THE WARRIORS PROUDLY PRESENTS: VYRUS +1 - 'VYRUS' WAS BROUGHT TO YOU BY SP OF THE DIGITECH AND WARRIORS COOPERATION AS ONE OF THEIR LAST ACTS. BEYOND (DT-HQ) FINALLY DESTROYED DIGITECH WITH HIS LAMENESS. I THINK THERE IS NO WAY TO KEEP DIGITECH ALIVE. FLASH, TYREE, EXCEL AND ME ARE LEAVING. SO I'LL SEE YOU IN ANOTHER GROUP SOON. NOW TO THIS INTRO: CREDITS TO A-MAN OF ACTION FOR MUSIC (HY STEVEN, SATISFIED ?), CHAR BY REBEL MC, LOGO BY FLASH, CODING BY SPELL PRODUCTIONS (NO FUCKING INTRO-MAKER,BEYOND!!). SORRY FOR ONLY ONE TRAINER, BUT THERE ISN'T MORE TO TRAIN ANYWAY. KICK IT. BYE! - 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - 2 2 2 2 2 2 2 - ABCDEFDGHIDJKLDDMNOPQRJST UVWXYZ[/V]^_!"#$%&'(%)*+,- ./012345/6789:;<=>? - - - - - - - - CRACKED+TRAINED BY SP/DIGITECH( - WANNA HAVE UNLIMITED TIME?A - Q CARSTEN JENDRO - KAYE UWE SPALLEK - MARK ANDREE DILLBAUM - AND SOME MORE GUYSX. - THIS GAME ,WHAT YOU ARE SEEING WAS WRITTEN FROM 20. JANUARY TO 26. FEBRUARY 1990 WITH MANY INTERVALS BYL C - AXEL TEICHMANN - HOPE YOU LIKE AN STRATEGIC TWO PLAYER GAME ?!? -T C - MUSIC,SOUND,CODING,GRAPHIXX AND GAMEPLAY WAS DEVELOPED BY ME - - MANY THANKS TO (SEE DOWN !!) ^ GREETINGS TO THE MULE - TBE - ASM - 64ER - MAGIC DISK 64 ^ GAME ON - ASH AND DAVE - AND NOT TO THE BEASTIE BOYS L!V (FIEXSR !!)0 - OK. LETS GO GERMAN:0 C - ICH HABE MIR EINEN AMIGA 500 ZUGELEGT,ABER ICH KANN NUR SAGEN ,DER IST ARG KOMPLIZIERT. BASIC IST JA NOCH ZIEMLICH LEICHT ZU ERLERNEN (WENN MAN ES AUF DEM C 64 SCHON KONNTE !),ABER BEI ASSEMBLER GEBE ICH VORERST AUF L!: (DIESE MOVE.LL - UND CO BEFEHLE,DA STEIGT MAN EINFACH NET SO SCHNELL DURCH .). AM LIEBSTEN HAETTE ICH EINEN ACORN ARCHIMEDES ,ODER EINEN ATARI STE (MAL WAS ANDERES L! - ) ,ABER WIE IMMER SIND DIESE COMPUTER UNERSCHWINGLICH L!T C - HEY FREAKS, SCHREIBT DOCH MAL IN EURE GAMES WELCHE COMBIS IHR NOCH BESITZT !T - PRESS FIRE TO START !8 G - CRACKED+TRAINED BY SP/DIGITECH( - WANNA HAVE UNLIMITED TIME?A - Q CARSTEN JENDRO - KAYE UWE SPALLEK - MARK ANDREE DILLBAUM - AND SOME MORE GUYSX. - THIS GAME ,WHAT YOU ARE SEEING WAS WRITTEN FROM 20. JANUARY TO 26. FEBRUARY 1990 WITH MANY INTERVALS BYL C - AXEL TEICHMANN - HOPE YOU LIKE AN STRATEGIC TWO PLAYER GAME ?!? -T C - MUSIC,SOUND,CODING,GRAPHIXX AND GAMEPLAY WAS DEVELOPED BY ME - - MANY THANKS TO (SEE DOWN !!) ^ GREETINGS TO THE MULE - TBE - ASM - 64ER - MAGIC DISK 64 ^ GAME ON - ASH AND DAVE - AND NOT TO THE BEASTIE BOYS L!V (FIEXSR !!)0 - OK. LETS GO GERMAN:0 C - ICH HABE MIR EINEN AMIGA 500 ZUGELEGT,ABER ICH KANN NUR SAGEN ,DER IST ARG KOMPLIZIERT. BASIC IST JA NOCH ZIEMLICH LEICHT ZU ERLERNEN (WENN MAN ES AUF DEM C 64 SCHON KONNTE !),ABER BEI ASSEMBLER GEBE ICH VORERST AUF L!: (DIESE MOVE.LL - UND CO BEFEHLE,DA STEIGT MAN EINFACH NET SO SCHNELL DURCH .). AM LIEBSTEN HAETTE ICH EINEN ACORN ARCHIMEDES ,ODER EINEN ATARI STE (MAL WAS ANDERES L! - ) ,ABER WIE IMMER SIND DIESE COMPUTER UNERSCHWINGLICH L!T C - HEY FREAKS, SCHREIBT DOCH MAL IN EURE GAMES WELCHE COMBIS IHR NOCH BESITZT !T - PRESS FIRE TO START !8 G -
5678GCCF9:DCCECD;C< I= I!WX>U!RS? - = I - = )** - - - - BCDCCECDCFCGCCFCH IJKILMNOPQRSTUVWXYZ[/ I]^_!"NT #$ TU%WN&'($ )***+*,- ./ 01*23)**4 - 'ZOZOOM' WAS BROUGHT TO YOU BY DIGITECH AND THE WARRIORS. I DIDN'T UNDERSTAND THAT GAME, SO NO TRAINER HERE. WHEN SOMEONE FINDS OUT HOW DO PLAY THIS SHIT HE CAN TELL ME. USE THE F-KEYS TO CHOOSE THE PLAYERS. KICK IT. BYE! - - - 5678GCCF9:DCCECD;C< I= I!WX>U!RS? - = I - = )** - - BCDCCECDCFCGCCFCH IJKILMNOPQRSTUVWXYZ[/ I]^_!"NT #$ TU%WN&'($ )***+*,- ./ 01*23)**4 - INTRO: SPELL PRODUCTIONS - GREETINGS FROM US TO: PARAMOUNT, HOLOCAUST+FRESH, TRIAD, GENESIS PROJECT, TAT, SILICON, THE FORCE, ACTION, LEGEND, FULL FORCE, GLOOM, TRANS-X, UNIT 5, ZONE 45+RIZING, ATG, X-RAY, ABASE, ABYSS, SECURITY, VISUAL FLEX INC., LAZER, TRISTAR, SPIRIT, SD, HWK, TLT, DREAM, PRESTIGE, REBELS, ARMY, BRUTAL, ROLE, IMPULSE, SEX EXPRESS, ACCURACY, LEVEL 11, BROWBEAT, COLLISION, ACT, DOMINATORS, BRONX, PARADISE, SNIPERS, TOPAZ ..... - T 0400 0800 1C00 - F 'ZOZOOM' WAS BROUGHT TO YOU BY DIGITECH AND THE WARRIORS. I DIDN'T UNDERSTAND THAT GAME, SO NO TRAINER HERE. WHEN SOMEONE FINDS OUT HOW DO PLAY THIS SHIT HE CAN TELL ME. USE THE F-KEYS TO CHOOSE THE PLAYERS. - + IJKILMNOPQRSTUVWXYZ[/ - INTRO: SPELL PRODUCTIONS - K GREETINGS FROM US TO: PARAMOUNT, HOLOCAUST+FRESH, TRIAD, GENESIS PROJECT, TAT, SILICON, THE FORCE, ACTION, LEGEND, FULL FORCE, GLOOM, TRANS-X, UNIT 5, ZONE 45+RIZING, ATG, X-RAY, ABASE, ABYSS, SECURITY, VISUAL FLEX INC., LAZER, TRISTAR, SPIRIT, SD, HWK, TLT, DREAM, PRESTIGE, REBELS, ARMY, BRUTAL, ROLE, IMPULSE, SEX EXPRESS, ACCURACY, LEVEL 11, BROWBEAT, COLLISION, ACT, DOMINATORS, BRONX, PARADISE, SNIPERS, TOPAZ - GBCDEFGIJLNPQSUWY[]_ "$%&'( - GBCDEFGIJLNPQSUWY[]_ "$%&'( - GBCDEFGIJLNPQSUWY[]_ "$%&'( - GBCDEFGIJLNPQSUWY[]_ "$%&'( -